This is a game that is defined by its lo-fi visuals, where detail that isn't obscured by the thick, murky darkness is blended away to certain extent by an intentionally aggressive grain filter. There's actually an argument that the first game in the collection - Silent Hill 2 - has its unique atmosphere diminished in the transition to high definition. There's no reason why the Silent Hill HD Collection couldn't have joined the ranks of those highly acclaimed titles, but unfortunately it's a deeply disappointing release - and the game's fanbase is not happy at all. In an era where backwards compatibility has either been completely abandoned or stripped away via revised hardware, HD remasters make for an excellent alternative: why not take the games of yesteryear, port them over to current-generation consoles and make the most of precision high-definition visuals, higher frame-rates, cleaner artwork and improved texture filtering? In titles such as the God of War and Metal Gear Solid HD remasters, we've seen how, with careful nurturing, original PS2-era artwork can shine when rendered in high definition.